The Legend of Lochlinlea

The Hunt for Xinth
Chasing Evil

Our heroes follow Xinth to Beldan after releasing him from his prison to wreck havoc on the citizens of Lochlinlea.

They travel to see the wizard Novice and he agrees to teleport them in exchange for six dragon eggs. When they try to pass off snowballs as dragon eggs Novice agrees to teleport them with a grin that causes them to rethink their present course of action.

Uriah met Prince Prospero and was offered 100 gp per night to perform at an Abby for he and his friends before they departed the city, but Uriah wisely declined.

Badger enlisted the services of a polar bear confident that it would survive life outside of the arctic. Samuel returned and told them about Augurford and Xinth’s arrival there. They waited another day so that Samuel could telepor them to their next destination.

They traveled to Augurford and talked to Claxton. They meet Giledon who took them to see Yensin and Jerek. And made a new friend in the form of Gumba in the tomato patch.

There was an altercation with the bear and a small girl was killed by the polar bear which was upset because it was no longer in a warm climate.

They meet the father of the child killed by the bear who attacks Badger.

They killed the little girl’s father. Sky left her locket at the priests house.

Badger tripped out and saw a “not there pixie” and tried to get them to join the club.

They arrive at the adventurers guild. Evil nobles are charging 10% of profits to join

They try out the flying machine. That fails, but Uriah fortunately had feather fall.

the gnomes take them in the real airship to Beldan which they find in a state of panic as the city is ablaze. They spent a good deal of time putting out the fire.

They find the skull (most of it) of a boy that blew up and started the fire – Sky takes his boots with the feet in them.

They speak with dead the boy. They learn that Xinth is responsible for the boy’s present state. Xinth went to Marne.

They hired a pirate boat and Badger was knocked unconscious by Arnold.

Sky dealt with dragon steaks by throwing them overboard and then the boat was attacked by a squid monster.

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A Premature Council of Worms
Evil is not as hard as it seems...

After waking from the mind flayer prison the party set to dispatching the fiends. The battle was hard fought and many of them very nearly lost their brains to the flayers, but in the end they were victorious.

The group made their way to Wyndewick where Sky King Star was branded a Drabbit. In the city they located the Temple of Bahamut. They spent a great deal of time trying to get a proper representation of Bahamut for the temple.

They continued their quest and encountered a band of Pelor worshiping gnomes and a mass of pixies that attempted to convince them to travel with them. They declined so one of the pixies decided to join them instead.

Arriving in the city of Norcove they met Arthus Kren who was willing to plurchase the flayer heads. They made their way to Bloodcliff and purchased arctic gear.

While they were in the city it was attacked and many buildings were destroyed in explosions and fire. A man who identified himself as the cities leader requested that they should travel to Augurford to deal with some lads there that were certainly somehow linked to these attacks.

Badger Nidas hired a wizard named Samuel and sent him to Augurford to check on the events there for them while they continued to The Northern Wastes and found that a wizard there was busy constructing the site where The Council of Worms was to be held. He instructed them to travel to the Black Obelisk where Xinth, the bastion of evil should they decide in the favor of evil, was being housed.

Sky King Star upon seeing the woman in a glass coffin turn to a hideous scarred monster thought it would be best to open the sealed container. Upon doing so the sleeping Xinth was awakened. The members of the Council of Worms had made the decision to let evil out into the lands of Lochlinlea and were directed by the wizard who was building the chamber to correct their error.

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A Vision of the Extreme
The Illithids were way ahead of Inception...

The representatives of Lochlinlea in the matter of good versus evil traveled back to Wyndewick. They needed to regroup and reconsider their existance after the journey that brought them all together—What would they do next?

Well, the most logical choice was to first find some clothing to replace the tiny (here the word tiny should be stressed to enhance the level of humor) leaf that Arnold the Gnome had adopted in place of his clothing which was shattered by the trap at the temple.

The guard informed Thunderbolt Stormfist that his understanding of the world was terribly confused. Necromancers have been a blight for over 300 years and many of them rule from the world’s great castles. Thunderbolt Stormfist was understandable concerned that Nerull, the god of death, had kept them asleep for longer than anticipated, but the guard assured him that no such amount of time had passed since they had undergone their arrangement.

Uriah Allistir Heap performed the Song of the Thirty Wayword Brownies to rave reviews in Wyndewick and met a bard named Ferris who told him of a Lich named Darrinus who rules Lorm from the castle at Lianess. Eager to set things in order the group made the decision to travel North to Deaconshawe as quickly as possible to ensure that the Council of Worms had not already taken place to the detriment of their entire world.

They were warned that travel was not safe, but still chose to charter a boat. The four day journey to Tyner was marked with sightings of evil sea creatures and an evil tempest that seemed to be harassing other ships, but paid no attention to their vessel. They found the city of Tyner decimated. The guard informed them that the beholders and illithids on the island ravage their city once every thirty or fourty years and take away the crop of humans that they have allowed to grow over that time. Uriah Allistir Heap made plans to “borrow” the 1-ton silver bell that stood in the cities massive bell tower.

With nothing to gain in Tyner the group traveled onward to Bluden where they met the illithid King Abernathy. He was willing to grant permission for them to use the boat docs provided the group agreed to have dinner with him. He set out several bowls (here the word bowl could just as easily be replaced by the words, “Heads with the tops cut off to make for easy access to the brain bits). Only Thunderbolt Stormfist partook of the brains before the illithid realized that humans do not normally eat brains and had proper food brought to them. When they were finished he provided them with a writ of permission to launch (((Sean)))’s boat from the docs so that they could continue their journey.

They left the company of King Abernathy and ventured to the boat docs. The guard there accepted their writ and it seemed that he was very confused by the notion of a world overrun by evil. The group was given a great many free and useful supplies by the citizens and enjoyed smooth wind filled sailing to Norcove without a single evil sea creature sighting.

From Norcove they traveled by land to Duncher where they found a grand museum. Sky King Star recognized many of the wonders of the museum from his past life on a world called Vermetia including wax works sculptures of his old traveling companions one of which proved to be a living version of the vampire Tew which was later destroyed by a soundburst from Uriah Allistir Heap to the upset of Sky King Star.

Finally, Badger Nidas realized that they were actually still in a great deal of danger and by force of his will was able to extract himself from the illithid mind trap in which they found themselves. He woke in the court of King Abernathy to see many illithids attached to his friends. He began the process of freeing them. Once they were all restored to the court, and upon giving the matter a bit more thought, the crew realized that they were perhaps the victims of not one, but two mind traps. They considered the world thourougly and were able to extract themselves.

They found themselves back in the clearing outside of the Temple of Syrinx (yes, Arnold the Gnome is still naked) with five illithids who were no longer feeding on them and prepared to defend themselves and seek revenge for the loss of time.

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The Correct Syrinx Temple
Dealing with Death

Our heroes left Nerull and traveled for a day. They slept. In the night the dogs were rendered unconscious by brownies – they were forced to track them to a very large tree as the the seeking orb had been stolen.

Arnold the Gnome broke down the door.

Uriah Allistir Heap grew impatient with the brownies and used a burst of sound on the tree which rendered the brownies and the door guard quite dead. They were able to retrieve a bit of treasure and the gem before continuing on to the forest of Lorm.

At the mention of a rediculously dead bard they were attacked by an arrow weilding undead.

Uriah Allistir Heap died to the sniper zombie – they were able to kill the 4 armed beast and his zombie friends. This was somehow Arnold the Gnome’s fault – it was not very thrilling!

Uriah Allistir Heap was ressurected by the Staff of Life. They used the three locator gems.

Arnold the Gnome used his hammer to powder 400 SP so that Thunderbolt Stormfist could make holy water. They have 19 vials of holy water now.

Badger Nidas was bitten by a zombie and nearly at Mushroom. He was restored while he is eating maggoty meat and he runs about vomiting for a while.

They tried to open the temple – all of Arnold the Gnome’s things were shattered.

Uriah Allistir Heap touched the wall and an earth elemental was summoned which they destroyed.

They found with the light of the orbs three buttons which opened the door.

They went in and Sky King Star tripped the word of chaos which banished the rest of Xerith Narinth’s companions – and killed Sky King Star and Thunderbolt StormfistXerith Narinth once again utilized the staff of life.

The found that the tiles in the temple came up and located a symbol in the middle – Uriah Allistir Heap broke through with his staff.

They wait for the sun to come down and find the correct gem.

Xerith Narinth left immediately.

Leaving the party on their own. The orbs skyrocket away after they left the temple.

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Dealing with Death
Enter Nerull

With the sudden arrival of Thunderbolt Stormfist the party was able to kill the rust monsters, but not without the loss of a spear tip and some armor.

The pirates, having collected their treasure (including the crown that at least one member of the party tried to confiscate), helped the party make it the rest of the way to Wyndewicke. They located The Architect’s temple and went inside to find Myrth whom happily equipped them with the blood red locator gem.

They sold some art and divided up the treasure and Arnold the Gnome commissioned a land cart with the capability of serving as a boat as well. Sky King Star traded his wand of color spray for a wand of healing and they bought horses.

Finished with their business and at the suggestion of Myrth our heroes made their way to the tower of Lorm. There, they met Toma the Paladin who wanted to kill a troll. They helped Toma atone by freeing the troll from an evil curse rather than killing them.

One more day of travel (with the sky and surrounding environs getting darker and deader) brought them to Kingsbury. The city was bedecked with onyx rocks surrounding the city and patrolled by skeletons and zombies.

They decided to storm the city, but in short order they were greeted by a skeleton with red bones and glowing eyes. The skeleton invited them to join him for a parlay with his master. The skeleton took them through the city and led them to the giant black and defiled temple of The Architect. At the top floor the skeleton donned a robe and took up his scythe and introduced himself as the deity of evil and death, Nerull. They made a deal with Nerull after talking with Zeus. They slept for 24 days in their time.

Nerull opened a door to the clearing that leads to the temples of Syrinx. Not trusting the door they decided to walk to the Temple.

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The Sahuagin and the Pirates
Getting a little evil inside

Thunderbolt Stormfist was absent for this adventure and a rather interesting iron flask appeared in his place. This left our heroes with the opportunity to run a bit amuck without his holy guidance.

Equipped with one of the necessary gems needed to find the proper Temple of Syrinx they were ready to depart for Wyndewick. They decided that the best course of action would be to travel the shortest possible route through the ocean and signed on with a group of pirates. In exchange for their passage the group agreed to help dispatch a group of Sahuagin whom had taken over an island where the rogues were rather interested in digging for a bit of treature.

The passage to the island was fairly uneventful (save a brief encounter with some of the fish men whom they would need to deal with in force on the island). They were, however, successful in their fight and made it to the cave. Five pirates went in with them (none came out again). They made their way past a myriad of terrible traps and Arnold the Gnome acquired a ring from the hand of a skeleton in the bottom of a pit trap that nearly helped him get to his god faster than he might have liked.

Sky King Star, due to his ability to breath underwater, was fortunately the member of the party to land in the drowning room trap, but it was clearly not a difficulty for him. The fireball trap, on the other hand, ruined his lovely fur cloak and left him transformed back to his normal scaly self.

They made their way past four rust monster statues on their way into the final chamber of the cave where Uriah Allistir Heap located a heavily bejeweled crown. They were succesfful at destorying the remaining Sahuagin as well as the giant spider of which they had not been informed.

Upon the completion of their quest they returned to the wooden door that had closed behind them during their struggle. When they opened the door they found themselves staring at four animated rust monster statues….

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Ogre Meat and the Mayor's Daughter
Teleportation is not all it's cracked up to be...

Not wanting to make the seven day trek to Ripley our heroes decided to try to find work enough to earn the 600 gold pieces needed to pay the bill to be teleported by the mages in the wizard tower.

Sky King Star and Xerith Narinth went out on the town to see if they could find any work. They learned that the mayor’s daughter had recently been kidnapped by ogres and that he would gladly pay 100 gold pieces for her safe recovery.

They returned to the inn where there friends were still discussing what they should do next. They were quite surprised when a gnome with a hammer was thrown into the bar and his badger named Snake followed. Sky King Star, in his peculiar way, befriended the gnome (after a fashion) and convinced him that he would need to be of service to them in dealing with the ogres. The gnome introduced himself as Arnold the Gnome.

They left on horses to go and deal with the ogres at their encampment some six miles outside of town and within the hour arrived to find the mayor’s daughter tied to a stake and the ogres preparing for a massive fire around her.

Thunderbolt Stormfist convinced Xerith Narinth and the others that it would be best to reason with the ogres rather than dispatching them. A task which he found difficult as he first asked that the ogres provide them with some of the meat pre-cooked rather than before cooking which nearly caused the ogres to go mad with delight that a human would want to consume one of their own. A bit of fast talking saved the say though and the ogres agreed to accept an equal weight of meat in exchange for the living version that they were about to turn into their supper.

Thunderbolt Stormfist and Uriah Allistir Heep left on the horses to go back to town to buy meat while Badger Nidas attempted to track down a deer.

Arnold the Gnome and Sky King Star set up a small base of operations and cooked a large black rabbit (which turned out to be the pet of the mayor’s daughter) that Snake had managed to capture and kill.

Badger Nidas attempted to woo a deer, but his natural prowess turned out to be not as powerful as he might like. In the end he had to rely on Mushroom, his wolf, to finish the deer which he sloppily cut up and dragged back to his friends.

In the city thunderbolt | Thunderbolt Stormfist]] and Uriah Allistir Heep bought several pounds of a “rare and exquisite” meat from the butcher who claimed it was from some sort of animal that they had never heard of. The price was right though so they didn’t as too many questions. They returned to the base camp as Badger Nidas returned with the deer.

They saved the girl by getting meat and brought her back to the Mayor whom fed them dinner and paid them 100 gold pieces. Learning of their quest for money so that they could be teleported he told them about some Vampires that live in another plane accessed through the cemetery close to the mountains just to the north of Lianess. They could get 1,000 gp for recovering the Sword of Cass from a pair of vampires.

Sky King Star got a fur coat.

Feeling that they would be unable to defeat the vampires they decided to forgo additional expenditures of time and begin the seven day journey. They left Lianess and traveled 7 days to the Ripley. The only difficulty along the path was a brief stop in the city of Um where they were certain that the villagers were being harassed by a werewolf, but Thunderbolt Stormfist’s bold approach to addressing the problem with the village elder got them sent on their way without being able to help.

In Ripley they were able to quickly locate the Temple of The Architect. With a bit of searching around they found a fount and by tossing a gold coin into the crystal device they were able to summon a man named Myrth whom is the keeper of the temple. He, upon learning of their quest, agreed to give them the orb that they sought if they would make an oath that on pain of death they would only remove the gem from the temple. They and their animal companions all agreed to this oath. Should any one of them remove any artifact from the temple they will all perish.

They now have two cities to visit from which to obtain orbs. The orb that they acquired is black in color.

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A Piece of Syrinx
On the handling of prophecy and the entrance of evil...

Our group of travelers left Beldan in the company of Xerith Narinth and his bardic traveling companions aboard a small ferry. The journey across the small stretch of ocean was uneventful and they arrived in Fleetsend.

The group split up to search the city to see what they could learn about the location of the Syrinx gem on Dritile. Uriah Allistir Heep made his way to the massive bard college that looks to be a fully function giant flute. Ringing the gong he was greeted by Simon Bellaphonte and taken to see the eldest of the bards, a man named Mortimer the Ancient. He had the patience to carry on a conversation with Mortimer the Ancient and was rewarded with information concerning the location of the gem that they seek. Twixt the towns of Wyndewick, Ripley, and Kingsbury in the forests of Lorm there rests The Temple of Syrinx which can be found by triangulation to a certain extent.

Armed with this knowledge, and knowing that elves would be most helpful in finding a temple in the forest Uriah Allistir Heep made his way to a nearby elven encampment. A short chat with a jeweler named Vance revealed that the gem is only worth about 200 gp, but the man agreed that he might pay as much as 1,000 gp if he were able to look upon the gem. He was able to advise that there are a great many temples in the forests of Lorm and all of them are identical. Only by arriving at the correct location does one have any hope of finding the Gem of Syrinx. He also pointed out that even if one were to arrive at the correct temple one would still have to deal with the protections put in place by the protectors of the gem a very long time ago.

Still unsatisfied Uriah Allistir Heep made his way to the tent of the elders in the midst of the encampment where he was introduced to Tsvongla. She informed him that he and his friends served her best in their present course of action and that he would be able to find the correct temple, but only by visiting the three cities and locating the The Temples of The Architect which are great white marble constructs in each city. There an orb can be obtained and with the three orbs brought together they will be able to find the correct location of the temple.

Returning to his companions he located Sky King Star, Thunderbolt Stormfist, and Xerith Narinth waiting at the inn with no new information to report save that Thunderbolt Stormfist had located a jewelry shop in the city that boasted a few magical stones. Thunderbolt Stormfist and Xerith Narinth made a quick trip to the shop, but on closer inspection discerned that the gems that he possessed were of a protective nature around his door, but that he could also produce minor amulets of protection for 3,000 gp each and amulets of truth detection for 200 gp each. Xerith Narinth bought a small quanity of pearls.

Armed with this new knowledge and with Uriah Allistir Heep keeping a tight lip on a great deal fo the information that he had gleaned the party traveled on to Lianess. Shortly after leaving the city and entering the wood they happened upon a group of pixies torturing a gnome that was hanging from a tree. Uriah Allistir Heep fascinated the pixies and in short order they were in possession of the gnome (Badger Nidas) and his rather large dog creature named Mushroom and back on their way down the path. There was a slight altercation with a group of Kobalds on the path to Lianess which ended with a fireball launched by Xerith Narinth and grave warnings from Thunderbolt Stormfist that Xerith Narinth and his companions had dramatically changed the climate of their realm by their arrival and subsequent actions. They traveled further onward and the only other moment of note on the way to Lianess was a brief meeting with a group of dwarves led by a rather surley dwarf named Brigadoon on their way to Winterdorn for a festival.

The rest of the five day journey happened without a hitch and they made it to Lianess. There they discovered a wizard tower with no door where they intended to inquire about the location of the Syrinx gem. Only Sky King Star and Xerith Narinth were able to make the trip to the top of the tower and gain access. Once inside they learned of the location of the gem and the method by which it might be discovered. They were offered a teleportation of their group to Ripley for a mere 600 gp.

Weary from their time of travel the travelers settled in for a night of resting in the common room of the inn. As they sat and quietly discussed their plans to depart the door to the inn swung open and the scent of rotted meat washed over them as a stranger in a black cowl entered the inn. Throwing back his hood he revealed a gaunt white face and scraggly white hair. The man walked to their table and sat down. He was quickly identified as the avatar of Nerull, a very evil deity. The avatar advised them that they were rather further behind than he would have imagined, but that he had been sent and given leave to enter the plane (though to do no evil acts while here) in order to place them on notice. They would have 80 days to arrive at the city of Deaconshawe in the vast Northern Wastes. They were chosen, he said, as the group of people best suited to represent their realm in the inquest (The Council of Worms) that was to take place to determine the status of evil in their lands. He cautioned that to do anything but side with he and his allies would be to allow the sublimination of their world by good and that they would soon begin to feel the effects of the bargain that was made between The Architect and the evil deities of old long ago. He also warned that, should they fail to attend, the decision would be made in favor of evil and that he hoped that they would simply not bother to arrive.

The man stood and he dropped to the floor and was seen departing the inn as a hoard of rats leaving our heroes to ponder how best to complete their current task and make it to Deaconshawe in time for the Council of Worms.

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The Adventure Begins
Session 1 - The Wayward Heroes

We can not yet call them heroes, but out friends Uriah Allistir Heep, Sky King Star, and Thunderbolt Stormfist took their first lap around the world so to speak.

Sky King Star was born and after 10 days with his mother, a charming rabbit named Portencia, she was caught in a snare and died before his eyes. He mourned her passing and set about destroying the other traps set by a hunter looking to make some rabbit stew. The hunter, a wizard, found the set off traps and Sky King Star made his presence known. After admonishing the hunter for killing his mother and receiving an apology the rabbit, trusting in the will of Bahamut, traveled with the wizard to meet his friends (some elven bards and a couple of archers) at their caravan which was headed to Beldan.

Uriah Allistir Heep after a night of so-so performing in a city tavern left to head back to his own place of slumber. He noticed the caravan entering the city and exchanged words with the bards who were driving (offering them sound musical advice). He learned that they would be performing the following evening at the very inn where he was staying—The Sleepy Willow. Everyone returned to the inn in time for a thunderstorm to begin and was drenched. Uriah Allistir Heep and Sky King Star encountered each other for the first time and got off on the wrong foot.

Thunderbolt Stormfist arrived with a crash of…well thunder…and the rabbit managed to get him to go speak with Uriah Allistir Heep where they ended up learning about the quest to locate a piece of the Syrinx machine which was sent to this world to protect it form evil (since evil is not allowed here). Apparently the wizard conned some good folks into going in after it for him. The group agreed that they would help the half-orc, who finally introduced himself as Xerith Narinth and decided to retire for the evening. They would spend one more day in Beldan so that the bards could perform the next evening and take the ferry to Dritile the following morning.

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