The Legend of Lochlinlea

The End of the Dragon Master
At last some evil is done in...

Arnold began his quest to be a good fellow. And then he entered the Temple of Tew and started to learn of the ways of Tew. This, did not seem like a good idea and so took Arnold to learn of Bahamut (with a little bending of the truth – and a miacle to make him forget the words of Tew – to make Bahamut into a pirate deity Arnold was swayed).

Many of them were given Tewtorials and holy symbols. They learn of missionaries building temples in other cities and that an arm of the Tewtonic knights is active here in this city and of a being named Kauris who Tew would like to visit to be turned into a god.

They venture to another temple of Tew where they meet Vincent Kain, a high priest of Tew. Then they light out for the floating castle of Profian. With the help of an old wizard they are able to locate his floating castle and commence the infiltration. They do a good job until they are discovered by the guards and the alarm is raised alerting the rest of the castle to their arrival.

The fight is difficult and the dragons are summoned but in the end they succeed (even though the Drabbit briefly existed in a form of stoned that Gumba could only dream of) and were able to loot the castle before it began to fall from the sky. As the castle was about to crash they returned to the airship to plot their next attack…

Things on the Agenda according to the Drabbit:
1) Some things that are not my fault happened. We need to fix these things. It really wasn’t my fault.
2) There was the dude in the coffin in the arctic – Xinth.
3) The god in the necropolis place – We have 2 years left until he can bother us – Nerull.
4) Eduardo was a vampire let out of the coffin in Marne
5) Palandralaar
5.5) Profian let of the coffin to save Gruel.
6) Sampson the Whale
7) Evil robot Santa
8) The entire undead city without the god
9) The undead city with the god.
10) That other lich we found in Castle Lianess – Darinus

View
The Rise of Tew
Because we're not quite evil enough...

The Drabbit in Minotaur form performed a headbut on the heiroglyph covered door causing lightning to issue forth killing Gumba instantly.

The manage to open the door by only setting off the trap one more time and find a trapped room filled with treasure.

Thunderbolt set off a gas trap and the rabbit nearly started him on fire as he attempted to burn away the gas.

They find a mummy and bring him Drizzt to the treasure chamber.

Sky unleashed the vampire and the prince proved that he was “heart-y” by taking an electrified spike to the heart – they continuously healed him until it was over and he collected a powerful magic hammer of spell absorption which Sean coveted.

They gathered much treasure.

Sky gets Gruel back and releases Profian and Palendralar into the world.

Bahamalor tells the others about Sky’s treachery.

Sky dresses up Gruel.

They have a confrontation on the ship. They then gate the ship to celestia with no way to get back.

Bahamut gives Gruel the ability to speak and tells them to break Profian’s staff, stop Palendralaar before he becomes a lich and kill Xinth.

There is a new tower in the city of Tyner when they return indicating the passage of some time. One year has passed.

Gumba teleports them to Minotauris where they find a black onyx made temple with the holy symbol of Tew upon it.

Thunderbolt attacks Uriah
Colter – 20
Tew – 16
Brandon – 14
Steve – 14

Tew teleports them away to the ground. Sky and Thunderbolt have an altercation and Thunderbolt leaves in a fit of anger to wander Celestia.

They begin to explore the temple of Tew.

View
An A-maze-ing Adventure
Visiting the mazes of Minotaurus.

In a fit of what can only be deemed madness Uriah has undertaken the quest to turn Tew into a god.

The group made their way to Fellhaven and from their to the temple of Minotaurus. They have been having an a-maze-ing time trying to find the clerics that hold the key to the additional maze which they are presently trouping about.

Gumba managed to successfully teleport the airship with his mad skills twice.

As they entered the maze they encountered a basilisk. One of the basilisks is plane shifted to Mechanus. I’m sure that’ll not be a problem later…

They fought a mimic and found the fallen prince and one of his allies. They are able to recover his sword and a journal where he has begun to map the maze. They also have found an iroun flask.

And in the end some minotaurs died the drabbit made a roucous and some boxes cried.

They killed the minotarus. Arnold had some terrible trouble with his hammers.

View
Meeting with Bahamalor
Good thing the drabbit is already green...

Sky enjoyed some time spent with his brother Bahamalor. He was rather jeleous. "Granan"’s identity was finaly unearthed by the bunny and he began his mad quest to help the drabbit back to his former ways.

Granan learned of Bahamalor’s sadness at Sky’s jelousy. He also learned that there was nothing of worth at the temple of Bahamalor.

Sky is interested in ressurection. He wants to ressurect Sampson, but learns that they have to be on Sigil in order to do so if they want him to be in Sigil. The can collect some of Sampson from the bow of the ship with which they killed him.

The drabbit messed with the Bard’s dragon steak dinner to make it taste like death and or moose poop.

There is another attempt to give Tew voting powers.

The rabbit teleports them to the arctic because he missed the cold (or possibly because his teleportation magic misfired).

Steve made a hut and wouldn’t let any one else in with him.

The rabbit failed again and they found themselves on a boat in the middle of the ocean.

They are on the ship belonging to the Royal Navy of Elbysry. They still don’t know what evil is. They have trouble understanding the concept.

The drabbit helps them complete their map. Their curiosity may be a problem for them.

They scrape Sampson off of the boat, at last. They realize that the cleric is not ready to cast the spell as he has not memorized it. He remembered to get diamond. They then realize that he is an outsider and must be ressurected on Sigil itself. They get some Bahamut cleric to ressurect the whale for 10,000 gp.

They unleash Sampson on Lochlinlea and Uriah smelted more gold.

Tew and Uriah begin to plot how to steal more golden statues from the castle in Tyner.

Thunderbolt told Corellian Lotharian’s priest about evil deities.

The drabbit prays to Bahamut for guidance but gets no answer.

They tell the Bahamut priests abotu Tew and Loth.

Uriah dresses up as a blacksmith and goes to the castle. The guards ask for 600 axes and 200 swords. Sir Osric is the captain of the guard. Steve cases the joint.

The rabbit is unhappy with his visit to Mt Celestia.

Uriah prepares for the castle caper.

The sewer is protected by Abjuration, Conjuration and Transmutation Magic.

Tew and Thunderbolt debate his goodness and then they go to Mt. Olympus. They chat with Zeus. Thunderbolt wants to find Ambrosia.

Zues suggests using the river styx or hades to kill Nerull.

Steve and Tew Kill the Gnome

Brandon is memorizing scry and they want to chase down Xinth…

View
If We Do Not Learn From the Past...
A Tale of two brothers

Ever the heroes of the realm the saviors of Lochlinlea seek to vanquish the fellow they know as “Granan” with the use of the cleric’s plane shift magic. Their plot is foiled when they learn that the man is incapable of being shifted away from their presence. They decide, upon learning that Granan is incapable of speaking the name of his home plane (let alone his own name), that he can come along with them. There was some question as to Granan’s ability to vote in important matters, but by vote (in which Granan is not allowed to participate) they decide that he should not have a say in the groups decisions.

During all of this Uriah continued his quest to become wealthy through the use of the Tyner bell and acquired clay to produce ingot with “In Uriah We Trust” and “I am the law” engraved on their surface.

Having nothing better to do Sky and Thunderbolt travel back to see Princess Nadia. They are dismayed to learn that she might know Rule of Three, but they discover that she is not evil and preparing an attack on an evil wizard that has plagued her kingdom for many years. She is certain that the heroes of Lochlinlea are not prepared for a conflict with the mage and urges them to avoid involvement.

There is nearly a fishing adventure, but Thunderbolt decides not to display his vast fishing skills in such a way that might make his traveling companions feel jelousy.

They decide that they might, perhaps, be able to find the information that they require in Sigil and so, with Thunderbolt’s help, plane shift to Ygdrisl. They find themselves at the bottom of the great tree and are quickly attacked by a massive fourty foot Naga.

They are able to dispatch the Naga, but a new Naga tears it’s way from the inside of the creature and Sky, in the form of a flesh burrowing might learns that the inside of the Naga’s stomach is filled with thousands of small Naga that will likely replace the outer shell if it is destroyed.

They convince the squirrel denizens of Ygdrisil to show them the way to the portal of Sigil and at the moment that they are about to travel through the gate realize that they have made a terrible mistake. They will have to deal with the loan sharks and Rule of Three if they travel through this door and that is something that they are just not willing to do.

They return to Lochlinea and are at a floating city that they’ve not seen before (This is Baril). They meet the priests of Pelor and hear about the temple of Bahamalor – The high priest of Pelor holds council in this city. They meet bahamlor and he tells the bunny that there are two tests.

Bahamalor gives him a holy symbol after some cryptic conversations. Our heroes now rest in Baril and consider their next move as their airship is presently moored on another continent.

View
Saving the Princess
Sometimes she is in another castle and sometimes she is just in her blanket...

Seconds after leaving Myrth’s company returning to their ship our heroes have a longing desire to see Myrth to ask more questions and so return to the temple of the Architect. They wish to learn more about the agreement between the gods and discover that the agreement is a contract with two parties—all of the evil deities on one side and The Architect on the other. They are unable to discover if Ambrosia exists somewhere on Lochlinlea.

Hoping to enhance their abilities they decide to help their formerly kidnapped princess to reclaim her kingdom from the evil chancellor. Upon reaching Tyner they teleport, while invisible, into the very room where they were sentenced to life in prison. There they uncover a plot by the chancellor to place the princess on trial for treason and sentence her to death.

The quickly exit the room and make their way to the princess’s chamber. They quickly entrance or ensnare the servants outside of the door and without waiting for Sky to finish his search for traps Thunderbolt throws open the bar from the door and is needled by a poisoned dart in a sensative location. His fortitude, however, allows him to avoid the effect of the poison.

The enter the room and find an unconscious, pale man bound to the chair next to the bed. The are able to revive the fellow and they take him with them to the temple of Bahamut to discern his alignment. He appears to be neutral.

They attempt to discover how he came to be in the princess’s room. He confides that he is not exactly sure how he arrived in the room. When they ask his name he clearly lies and tries out Jack and Rule of Three before settling on Granan.

Thunderbolt scried on the princess and sees her in a crystal in suspended animation floating in the clouds. Having seen a very magical bed in the room on their previous visit they return to continue their investigation. Sky, followed by Arnold and Uriah rest in the bed and quickly disappear leaving “Granan” and Thunderbolt to argue about how to handle the situation.

Granan discovers that only the blanket on the bed is magical and attempts to pack it away in his bag. Thunderbolt, not trusting him, attacks him, but they quickly come to terms with the situation and Granan is allowed to stow the blanket.

They take the blanket to a magic shop and, after convincing the wizard there that they are not terrorists, he identifies the magic on the blanket and is able to release the prisoners including the princess.

At the request of the princess they aquire some provisions (including a ahmmer of shattering for Uriah) and return to the castle where they draw out the evil Chancellor who reveals his true form (a rather large pill bug monster).

After a difficult conflict they dispatch the creature and his guards and are covered in ash when the beast explodes. Thinking to quickly remove the ash from the princess the fledgling cleric quickly casts create water over the princesses head dousing her in many gallons of water. They discover a key where the creature died and are able to release the imprisoned “real” chancellor who dashes off to perform his duties.

As princess Nadia returns to the castle our heroes return to their airship to consider their next opponent in their quest for power.

View
Secrets Revealed
Good help can be so hard to find...

Gumba, being a hero, decided that it would be best to stock the gleaming new airship with supplies. He did this in the form of ninty barrels of grog.

Skyking Star made an effort to acquire a crew and enlisted the services of a dark looking fellow who turned out to be a necromancer. The zombie crew began providing useful service and they were able to fire their cannons and ballistas successfully.

This was all well and good until, at the suggestion of Thunderbot, the slow thinking Sky recruited four clerics of Bahamut to aid in the destruction of Nerull’s city. The clerics would not stand for the abomination that was the zombie crew and so they destroyed the zombies and dismissed the necromancer from their employ after paying 1200 gp in advance for his year of service.

Sky was unsuccessful at convincing the clerics that Bahamut was pleased with the zombie crew and was labeled a heretic and assigned a contingent of nosey clerics to ensure that he had not fallen from the path of good.

Sure that they should hire another crew, Sky traveled back to the city and, without asking too many questions bartered for a month of service from a group of men clothed in stark white robes. During the night the crew attacked and attempted to dispatch all of the non-humans on the ship and they were forced to end their lives. They disposed of the bodies in the ocian. By morning they find that the ship is clean and they are once again without anyone to man their vessel.

Not to be deturred they travel once again to the city and with the help of Glen, the leader of the adventurors guild, they hire a legitimate crew of knights for 800 gold pieces per month.

At last they are ready to travel to Kingsbury and put a stop to Nerull’s threat. When they arrive, however, the city seems to be restored to it’s former glory. The clerics are not to be tricked and with the aide of their magic they discover that the city is still crawling with undead.

They began the epic struggle to destroy all of the zombies. Arnold lost his hammer…again. They are able to dispatch the undead and then turn to Nerull, but quickly discover that they are not yet ready to engage the deity in final combat. The manage to rescue a quanity of the remaining citizens and leave Nerull to rebuild after posting warnings to protect travelers from becoming the next batch of souls to endure Nerull’s torment.

Worn from their travels and confused as to why Nerull did not harm them they travel with those rescued to the Temple of the Architect and discuss their condition with Myrth. They learn that they have three years before the battle between good and evil will begin in earnest. During that time evil will not be able to lash out against them though the evil deities can still begin to recruit followers. The depart from Myrth and return to their ship to consider their next move.

View
The Trouble with Transportation
Maybe we should have taken a test drive first...

Certain that it would be a bad idea to give over the sword and sheild of Bahamut to Rule of Three the remaining members of the party travled to the library of Sigil near the Stix Oarsman to see if they could find the name of another fellow named Bahamut who might have a sword and shield that they could turn over with less difficulty. They were, alas, only able to unearth a few details about The Platinum Prince himself. They turned their research attention to Rule of Three and were able to discover his true name—Alsbion.

Knowing the name of the demon in question they did some research on the method for summoning a specific demon and made their way, with the help of a hill giant named Cecilia, to the grand bizarre of Sigil. They were able to obtain the necessary equipment and supplies to complete the demon summoning task, but, as often happens to primers in Sigil, this was not accomplished without the lightening of the purses belonging to Uriah and Sky. Thunderbolt was able to keep himself from being robbed.

The adventure to locate the supplies was not without peril. The drabbit nearly fell victim to the poisonous murky rain falling from the sky that sapped his strength. If not for the quick magical healing provided by Thunderbolt his life may have been lost.

Knowing what he would do in this situation, Rule of Three took his two souls and released them to a demon on the first level of the Abyss to serve as slaves in a diamond mine. They were, with the help of some mind altering collars, more than happy to perform their duty.

The rest of the party made their way to The World Tree and there summond Rule of Three. In return for his freedom they required the safe return of their friends. Rule of Three begrudgingly agreed to their demands and returned Arnold and Goomba to the Oarsman and opened a door to the River Styx for the others and from there he brought them back to their companions.

Having been reunited with their friends they made their way to a weapon shop and equipped the naked gnome with a hammer, but declined to spend a seemingly paultry amount of money on new clothing. He remains, to this very moment, very naked.

There were several moments of chaos as the new found enmity brought on by the Deck of Many Things between Arnold and Goomba caused them to turn against each other. They were able to remain civil with the help of Sky’s charm spells, but they have a long way to go before they might consider each other friends again.

Wanting to avoid further adventures on the high seas the group made their way to Krazy Kiko’s Discount Airship Emporium. They looked at a few reasonably priced ships, but became enamoured with a ship constructed of black onyx and encrusted with gems (and armed to the teeth with 20 cannons and 12 ballistas) that bore a price tag of 3,000,000 gold pieces. Krazy Kiko was all too happy to point them in the direction of the loan sharks.

The loan sharks (whom were actual humanoid land sharks) were more than happy to lend the sum of 4,000,000 gold pieces to Sky King at a rate of 180% interest over a one year period. Sky is now on the hook, so to speak, 8,400,000 gold pieces.

They consider the possibility of taking the spell jamming vessel to Mechanus to deal with their robotic nemesis, but decide that the journey is too long (18 weeks to get to Mechanus from Sigil and then another 30 weeks to return to Lochlinlea). They unearth knowledge of gate magic and set out to find a wizard capable of making their journy home possible. They quickly find such a wizard, but he can not open a gate for them on Sigil without permission from the Lady of Blades whom controls the portal city.

Not to be held back by an evil sorcerous our heroes decide to try to gain her permission. They bribe her guard who gives them a false identity that will grant them an audience with the lady. However, upon meeting the Lady of Blades, Thunderbolt looses his head and divulges that Sky King is related to Bahamut. This interests the Lady of Blades greatly as she has been, for some time, trying to arrange a meeting with the king of the dragons. She agrees to grant them permission for a gate if they will go to Mount Celestia and bring Bahamut back to see her. She opens and door and ushers them through.

Sky King and Thunderbolt are allowed to talk with Bahamut while the solar guards banish the rest of the party back to Sigil citing their unworhty status.

Bahamut is distraught that Sky would ask him to speak to the Lady of Blades knowing that many people will suffer as a result of the meething. However if they return without the Dragon god then the party is likely to suffer at the hands of the Lady of Blades. Knowing that they will probably have to endure the Lady’s wrath they decide to request that Bahamut send them back alone. As they made the correct choice to serve the greater number of people Bahamut agrees to meet with the Lady of Blades and returns with them through the portal. They are granted permission for their gate to remove the airship to Lochlinlea and leave Bahmut with the Lady.

Sadly Sampson the whale is a casualty of their first attempt to fly the airship as they miss the gate opened by the Sigil wizard when they try to leave.

On their second attempt they manage to make the ship fly through the gate, but they have a great deal of trouble getting the ship to respond to their wishes and embark on a rather stressful journey around the skies and nearly crash into the mountains near Bloodcliff.

With some difficulty they bring the ship under control and stop in a hovering position in the sky over Bloodcliff. This, however, distresses the citizens of Bloddcliff many of whom have never seen a flying device of this kind. Our heroes decided to depart rather than provoke the people of the already nervous city.

After a brief stop at Thunderbolt’s keep they traveled to Beldan where they learned that two days of time on Lochlinlea was the same as one day on Sigil.

They then began to make plans to lay seige to the undead city that Nerull created with the use of their new massive onxy weapon. They are now seeking a crew capable of firing their many cannons and ballistas as well as to serve to protect the ship when they can not stay on board.

View
A Caper and Magical Misuse
Getting Decked

Uriah gathered the necessary implements to acquire the property of the city of Tyner. Under the cover of darkness he made his way to the bell tower with his horse, cart, climbing gear and pully equipment.

He cautionsly made his way up the tower and was able to begin to lower the bell, but he did not account for the strong winds from an overnight storm which caused the bell to clang against the side of the building. He was attacked by one of the temple clerics and lost his hold on the bell which crushed the cart and nearly killed his horse.

He made his way back to his storage unit and locked away the bell, but not without being noticed by an enterprising gnome whom he paid 10,000 gold for his silence.

They resurrected Marle, after learning that she was actually a princess, and returned her to the castle where they were accused of kidnapping and placed on trial. They were sentenced to life in prison. After a few days Yakura came to carry out a new sentence, death.

As Goomba was about to meet his end on the guilotine the princess burst into the room with a wizard to save them all from an unfortunate end. The wizard equiped them with a Deck of Many Things which they decided, after almost no thought, to make use of.

Sky grew to a medium sized creature and gained many new and useful abilities. Thunderstorm found that he was wealthier than he had been, Uriah was hated by a demon and Goomba and Arnold grew to hate each other and were trapped on another plane. Sky used one of his boons to discover that his friends were being held in gems by the Demon Rule of Three in Sigil. They traveled to the Stix Oarsman to get back the souls of their friends and learned that Rule would trade them for the sword and sheild of Bahamut. They now must decide how to go about saving their friends.

View
Rainbow Adventures
Your Princess is in Another Castle

Thunderstorm was, after a great and hopefully restful sleep, roused to join the crusade “against” evil. The rest of the heroes attempted to convince him that the many and asundry evil things happening in the world were, in some way, his fault.

Feeling that they had nothing better to do, and having decided that the fight to restore good to Lochlinlea could wait, the group decided to fight a Tyranasaur and rescue the Rainbow Shell from the beast’s clutches.

They made their way to the fair to see what things they could learn before assaulting the Shell Cavern. Sky won a cat in a game of chance. Thunderstore restored the kitty to it’s rightful owner.

Uriah began plotting to steal the massive golden bell that is the jewel of the city of Tyner while the others participated in a drinking contest. Sky learned that he was quite fond of life in a state of inebriation.

They met a woman named Marle who wanted to join them and promised to be no trouble at all. With their new friend in tow they made their way to the cave of the Shell and faced the dinosaur. As with the dragon they were vicotorious, but sadly, Marle did not survive the combat.

They were, however, able to locate the rainbow shell, but they could not move it. Yakura was hired to move the shell. The city is going to keep the shell but they can hire Melchior to make and item item. He offers to make a rainbow hammer. will take 5 days.

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.